May 6, 2009
文章作者:Ernest Adams
國際Hobo遊戲設計聯盟成員
出版2本行業書籍
《Andrew Rollings and Ernest Adams on Game Design》
《Break Into the Game Industry: How to Get a Job Making Video Games.》
本文是作者對策劃的經驗分類 共12類
1.The Drill Sergeant. Listen up, you maggots! Forget whatever you already think that you know about videogames. There's the right way, the wrong way, and the Army way, and you're in the Army now.
I'm going to train you, through suffering, to survive in this world my way. My methods will work with the least common denominator; the dumbest, most ignorant grunt on the planet. Brains are of little use here. Follow orders and do what I tell you when I want and where I want, or else.
1.軍官型。(認為只有自己才是遊戲設計的真理)
聽好了,不管你對遊戲怎麼看。做遊戲有正確的方法,錯誤的方法,和軍隊的方法,現在我們就用軍隊的方法。必須聽我的你才能在遊戲設計中成功。用我的方法設計遊戲你們只要遵守我的命令,什麼時候怎麼做我都會告訴你的。
觀看全文...
國際Hobo遊戲設計聯盟成員
出版2本行業書籍
《Andrew Rollings and Ernest Adams on Game Design》
《Break Into the Game Industry: How to Get a Job Making Video Games.》
本文是作者對策劃的經驗分類 共12類
1.The Drill Sergeant. Listen up, you maggots! Forget whatever you already think that you know about videogames. There's the right way, the wrong way, and the Army way, and you're in the Army now.
I'm going to train you, through suffering, to survive in this world my way. My methods will work with the least common denominator; the dumbest, most ignorant grunt on the planet. Brains are of little use here. Follow orders and do what I tell you when I want and where I want, or else.
1.軍官型。(認為只有自己才是遊戲設計的真理)
聽好了,不管你對遊戲怎麼看。做遊戲有正確的方法,錯誤的方法,和軍隊的方法,現在我們就用軍隊的方法。必須聽我的你才能在遊戲設計中成功。用我的方法設計遊戲你們只要遵守我的命令,什麼時候怎麼做我都會告訴你的。
觀看全文...



































